Contemporary Games Can Take Up To Three Years To Develop

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Floyd “Money” Mayweather made headlines last weekend for making light work of Mixed Martial Arts superstar Conor McGregor. But he also made tech headlines recently by endorsing the Hubii Network, an initial coin offering (ICO), on his Instagram and Twitter accounts. This isn’t the first time Mayweather (who’s dubbed himself Floyd “Crypto” Mayweather) has endorsed an ICO. In late July, he promoted the ICO for the Stox project, which went on to raise more than $30 million in its token sale. (BTW: There are subtle differences between an ICO, a token sale, and a crowdsale, although the terms are often used interchangeably. Search the terms to learn more.) What Is an ICO? An ICO is similar to an IPO (initial public offering) in that it offers a certain amount of ownership in a company to the public. In an IPO, a share of stock represents fractional ownership of a corpor... (more)

The Technologies Behind the Games

This article provides a quick look at how the pros are creating games and other multimedia apps on Linux and in the cross-platform space. Any Linux programmer interested in writing games, multimedia applications, or other tools that make heavy use of Linux as a desktop would do well to read on. Most people have heard of Microsoft's DirectX, even nonprogrammers. Many gamers have also heard of OpenGL, which is typically used as an interchangeable term, but in fact is only the 3D graphics alternative to this platform. Other technologies used in Linux and cross-platform game programming include OpenAL, PhysicsFS, SDL, and the loki_setup tool (this one's for the Linux and Unix space in particular). OpenGL - Cross-Platform 3D Graphics LibrariesJohn Carmack at id Software (www.idsoftware.com) is often credited for the survival of OpenGL (www.opengl.org), as from the beginni... (more)

XNA or Game Development for Everyone - Part 2

In Part 1 of this article, we started to develop a small racing game using XNA Game Studio Express 2.0. We learned about the game loop and how it’s implemented by the XNA (by using the Update and Draw methods) framework. We also created our first track on the screen and four cars started moving on the screen, but, sadly enough, they left the track and weren’t seen again. What does that mean? It means we should take a closer look at collision detection. In addition we should design a menu with different options. You might remember that we want to have a racing game with three computer-driven cars or a network game with one or more other humans playing against us. Sounds easy? Well, it’s not that hard, but we’ll see that a few small changes in the behavior will lead to a few other problems that have to be solved (i.e., a game menu means we have to use so-called game s... (more)

Mobility News Weekly – Week of October 27, 2013

The Mobility News Weekly is an online newsletter made up of the most interesting news and articles related to enterprise mobility that I run across each week.  I am specifically targeting information that reflects market data and trends. Also read Enterprise Mobility Asia News Weekly Also read Field Mobility News Weekly Also read Mobile Commerce News Weekly Also read Mobile Health News Weekly Researchers at Gartner recently identified ten strategic trends—mobile and apps behind two of them—that will define and potentially disrupt the enterprise market over the next three years. These technology trends, according to the market research firm, will require large investments and are crucial to adopt, lest businesses gets left behind by competitors.  Read Original Content Strategy Analytics has released smartphone market share for 3Q 2013. Samsung, Apple, Huawei, LG and Leno... (more)

CMP Media Acquires MediaLive International's Technology Media Group

MANHASSET, N.Y. and SAN FRANCISCO, Jan. 11 /PRNewswire-FirstCall/ -- CMP Media today announced that it has acquired MediaLive International's Technology Media Group, including a premier portfolio of events, conferences and publications. This acquisition, the sixth in the past five months, further expands CMP Media's brand portfolio and its ability to provide access, insight and actionable programs that more closely connect technology sellers to buyers. MediaLive's brand portfolio includes 20 annual global events spanning emerging, accelerating and established technology markets. These include bellwether events such as Interop, VoiceCon, Next Generation Networks, as well as fast-growing, emerging events such as the Collaborative Technologies Conference, Mobile Business Expo and Web 2.0 (in partnership with O'Reilly Media.) These brands strengthen CMP's event portfol... (more)

XNA, Game Development for Everyone

Maybe some of you remember a time when we created a sprite on a piece of graph paper and afterwards hacked zeroes and ones in so we could see something eventually move on a TV screen. I have to admit that those days have been gone for a long time and a lot of things have happened in IT since I developed simple games on my C64. And one of these new things is XNA Game Studio (the current version is 2.0). Is this something for you? Well, maybe you have a good idea for a computer game, but don't know how to do it. In the past game development was very hard, but it's become easier (I wouldn't call it easy now, but it's a lot easier than it used to be). And wouldn't it be great if you could deploy your game not only to your PC, but also to an Xbox 360 and play with or against a friend on his own PC or Xbox 360 over the network? Ah, I see I've got your attention. What Is... (more)

2009 Holiday Gift Games Guide

This guide includes games for young and old, for every sex, generation, temperament, and culture. Whatever you do, and whatever you celebrate, there is no better way to spend a Christmas, Hanukkah, or what have you than together with friends, family, and neighbors with a warm cup of (fair trade) cocoa and a stack of casual board and/or card games. The overwhelming majority of the games listed here are meant for newer players, non gamers or the like. I don't list the complicated, heavier games for gamers only. I hope you enjoy the guide. Remember: the holidays are not only for sharing the warmth with family and friends, but also for sharing with those who have no one else to share with them. Give to your local shelters, hospitals, and so on, because that's the gift that keeps on giving. Apples to Apples: Ages 9+, 4 to 10 players Apples to Apples is a party game that is d... (more)

Southern California Linux Expo(SCaLE 8x) Recap

In a time when many tradeshows are experiencing lower then normal attendance the 8th Annual Southern California Linux Expo (SCaLE 8x) had record attendance this past weekend in Los Angeles. I was there exhibiting and conducting a community training day for Zenoss and was very impressed by not only the quality of the program but the enthusiasm of the attendees. Here are some of the highlights: The Mini Conferences On the Friday before the main SCaLE expo and speaking program starts many people hold mini-conferences and the SCaLE staff has been excellent at helping to organize and promote the events. I conducted a  Zenoss Community Day that Friday with phenomenal attendance and enjoyed meeting a great group of open source management users. I also peeked in on Ubucon which had a standing room only crowd of Ubuntu users. There were also quite a few other special events... (more)

Class 3 Zombie Outbreak Infects Google Maps(R)

Adelaide, Australia, April 06, 2010 --(PR.com)-- Australian indie game developer, Binary Space releases "Class 3 Outbreak" (C3O), a real time strategy zombie game running on Google Maps(R). C3O gives players the impossible task of holding back waves of zombies with a hopelessly outnumbered police force. Stamp out infections as they appear on the map, and try to keep the zombie threat level at Class 1 for as long as possible. Protect thousands of civilians over a 1km square area in Washington DC, USA or Leicester, England. Game designer, Jay Weston says, "We set the bar pretty high with our previous release, Zombie Outbreak Simulator. We hope that gamers enjoy controlling the local police and pew pew'ing some zombies in this first version of Class 3 Outbreak! P.S. BbraAiInZZzzzZ!" Programmer, Saxon Druce has coded each of the 1,000s of map inhabitants to behave indiv... (more)

Spoon Launches Cloud Computing Gaming Service

Spoon, a Seattle-based virtualization and Cloud Computing company specializing in letting users launch desktop apps via a plug-in but with no further installs, has launched its Spoon Cloud Gaming service, a free service that delivers on-demand desktop games. More than 200 titles were offered at launch, including Jewel Quest and Farm Frenzy as well as the massively multiplayer game Second Life. Gaming seems to be a natural fit with Cloud Computing's elasticity. Company Founder and CEO Kenji Obata is making this theory real, noting that Spoon is "(bringing) virtualization to the gaming community," adding that the company's approach is to use "a hybrid of remote and local computing resources, reducing bandwidth requirements while ensuring smooth, uninterrupted game play." Sounds like a trend to me. ... (more)

How "Cloud Consoles" Will Direct The Future of Online Gaming

The Sony gaming fiasco strikes me as a combination of generic corporate hubris combined with the maddening Japanese bureaucratic tendency toward ostrich behavior and stonewalling when trouble appears. Perhaps Sony's arrogant, feckless response to a massive invasion of privacy will only serve gamers to remain in more secure clouds, away from Sony. In this case, don't blame the cloud, blame the idiots who "manage" it. So it does seem as if Cloud Computing will continue its current arc of progress when it comes to the gamers of the world. With this view, I recently had another chance to interview Les Thomas, Producer for the Cloud videogame "Sybil Danning's Ruger" (with an upcoming tie-in television movie shooting in Canada next year). He noted right off the bat that "no one takes the Cloud for granted anymore. It has been integrated into nearly every facet of computing... (more)